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YOUR GUIDE TO NEW SONIC GAMES RELEASES!
STC'S RATING SYSTEM:
UNDER 40 = YAWNSVILLE 40-70 = NORMALSVILLE 70-80 = FUN CITY 80-90 = BIG TIME CITY 90+ = MEGA CITY

GAME TYPE: RPG

PLAYERS: 1

PUBLISHER: SEGA

PRICE: £24.99 - £29.99

REVIEWER: Ed Reynolds

The Shining Force games were one of Sega's premier RPG series on the Megadrive and Saturn. It's been over a decade, but now the acclaimed original game has been given a facelift and plenty of new features for release on the Game Boy Advance.

The plot is still the same as the original: trainee knight Max must gather together a team of allies to head to the city of Runefaust and stop the evil Dark Sol's plot to resurrect a terrifying monster, the Dark Dragon. Across eight chapters, Max will meet many people and be faced with various puzzles. From intrigue in an underwater kingdom, to guarding a fugitive princess, the plot is fast-moving and has plenty of twists, turns and shady characters to keep things interesting.

New allies can be found everywhere, from the field of battle to some top secret hideaways. Each new member can potentially strengthen the Shining Force, adding different skills to the group - archers can attack from a distance, warriors are tough in close-quarters and creatures like the magical Domingo have stranger powers still! You can select up to twelve people to go into battle so getting the right mix for the right battle can make all the difference. These battles can take some time as you need to move your troops over large maps, but at the end you are usually rewarded by new story developments and towns to explore. The terrain and the enemies can both cause headaches, so strong teams and good strategies are critical to victory.

Although initially off-putting, the battle system is reasonably straightforward with a series of option windows. Special items and shops carrying mysterious deals are crucial for making sure your team has all the latest battle equipment, and churches where you can heal and resuscitate members of the Shining Force soon become vital to continuing. Adding complexity to the game is the promotion system, whereby characters can assume a new rank, where they can equip new weapons, gain new powers - and gain snazzy new looks.

For anyone familiar with the Megadrive original, the new Shining game won't have too many surprises - the basic plots and battles are the same, and the game plays similarly. All the same, there are some extras besides tweaked graphics. The dialogue is tweaked and extended, items have been added, there are extra battles and a few extra characters and storylines. The innovative 'card' system is the most noteworthy addition: the character Mawlock can collect cards from other characters and use them to imitate the card-owners' powers, or else affect the status of other players. The idea leads to some interesting battles, but don't be surprised if it becomes possible to walk through sections of the game easily by cloning your most powerful character. While the extras make game larger and more exciting, it also makes things easier and so the excitement ultimately short-lived.

Shining Force is still a classic, which is absolutely crammed with secrets, so even after you finish the game one time, you will probably want to return to it again and again. Newcomers to the franchise are in for a treat, while those who enjoyed the original games will be delighted to finally play the Megadrive classic any time, any place, with the Game Boy Advance.

FINAL COUNTDOWN!

RAVES

GRAPHICS
82
SOUND
84
PLAYABILITY
93
OVERALL
90
Lots to see and do!

GRAVES

A bit too easy.
 
Continuing from the Egmont Fleetway Editions Ltd magazine of the same name.
Sonic the Hedgehog and all related characters © SEGA. Used without permission. No copyright infringement intended.